For the high fidelity wireframe/prototype, Stuart mentioned a concern on how games don't show more art on the load out. The background provided was a stock photo that I enhanced with using photoshop. Treating the load out screen like a high def Final fantasy option menu. A little easter egg that Stuart appreciated.
UI/ UX Player Profile
On this page is my case study on a player journey with a client/player named Stuart. Then was the process of getting a re-design, re-imagining of what a new load out and title screen would like, if he had the choice.